Stats/Levels

Stats represent a players physical skills and abilities. There are 6 stats; Strength, Endurance, Agility, Accuracy, Critical Hit, and Reloading.

When a player levels up, they can augment points into their stats; note that each stat can only be increased to 100, but can be boosted to 124 by MasterCrafted weapon/armour stats.

Important Notes
 * Avoid spreading out your stats. It's best to dedicate statistics into one particular area at a time rather then split it up evenly. A character that spreads it's stats is unlikely to survive more dangerous zones.
 * You gain 5 statistic points each level until level 50. Whereupon you gain only 1 each level.
 * You temporarily lose 50% of your stats(Minus Strength & Health) when your health reaches critical.

Stat Details
Take note it is impossible to increase all stats to a max of 100. Stats that are above 100 are due to MasterCrafted or GodCrafted weapon/armour bonuses.

Strength
Strength is necessary to equip most melee weapons, nearly all Shotguns, all high caliber Machine Guns, and several high-quality Armours. It doesn't affect the damage you deal; it's merely a requirement stat and cannot be gained from a MasterCraft or GodCraft.

Endurance
Endurance dictates how much health you have. Each point is equal to 2 HP.

Agility
Agility augments your capability of dodging a zombies attacks.

Accuracy
Accuracy affects how easily you can land shots depending on distance between you and the target.

Critical Hit
Critical Hit augments your ability to deal critical hits against enemies.

Reloading
Reloading decreases the time it takes for you to reload a firearm.