Pistols

Pistols; typically. Are used as primary weapons and prove especially effective in hybrid builds rather then critical builds; thanks to their low critical requirements. Ammunition for pistols is also more common among ammunition loots, which lowers expenses on the players part. Similarly to Rifles; they do not increase aggro but will draw the attention of nearby zombies.

Pistols are grouped into two categories: Semi-Automatic and Revolvers.

Semi-Automatics characterize with moderate ammo capacity going from 7-35 rounds per clip, a decent firing speed and quick reload time. However they suffer from a lower critical hit rate and deal less damage compared to revolvers.

Revolvers characterize with small ammo capacities ranging from 5-24 rounds per clip, slower firing speeds and slower reload times. But have a very high critical rate and deal much greater damage then semi-automatics.

Stat Recommendations
It is highly advised that players invest into Critical Hit and Accuracy; as both stats will be crucial to maximize the effectiveness of these firearms. Reloading is also advised if one intends to stick to revolvers as their primary pistol. These heavy stat requirements make pistols one of the most difficult weapons to optimize; but simultaneously they can be the most rewarding firearms to use.

Advantages

 * Against humans with melee weapons, you have an advantage.
 * Pistol ammo can be carried in larger quantities compared to rifles.
 * Revolvers need less critical hit stat investment then rifles.
 * Unlike rifles, pistols provide fairly decent crowd control.
 * If you manage to achieve a Dusk Enforcer, you will no longer have to carry ammunition.

Disadvantages

 * Unlike rifles, they need higher accuracy investment to be effective.
 * Lower level pistols deal much less damage compared to rifles of similar tier.
 * Most revolvers have a small magazine and slow reload speeds, making them less effective for crowd control.